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In a basement classroom in Rio, young people from the favelas learn to build their own games with GDevelop, and discover doors they never saw before.
Week 3 of the EduMais game design course: the art, development and design teams swap assignments and start working like a real game studio.
Week three of the Educational Game Design course: the students design, build and play the first computer games they created themselves.
Every good game starts with a good story. In the Educational Game Design course, students dive into a workshop on storytelling and story writing.
Day three of the Serious Game Design course: working with the Game Design Canvas, the students created their very first game concepts.
Day two of Serious Game Design in Rio’s favelas: MakeyMakey, littleBits and the marshmallow and spaghetti challenge turn play into learning.
Day one of the summer camp: kids from Rio’s favelas start learning to create serious games and build life skills with Games for Health.